FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::RenderResourcePushConstants Class Reference

Resource containing push constants information for rendering. More...

#include <C_renderStates.hpp>

Classes

struct  PushConstantData
 

Public Member Functions

constexpr void set (PushConstantData const *data, uint32_t count)
 
constexpr PushConstantData const * getPushConstants (uint32_t index) const
 
constexpr uint32_t getCount () const
 

Detailed Description

Resource containing push constants information for rendering.

Push constants are used to send small amounts of data to the shader with a fast path.


The documentation for this class was generated from the following file: