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FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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Resource containing push constants information for rendering. More...
#include <C_renderStates.hpp>
Classes | |
struct | PushConstantData |
Public Member Functions | |
constexpr void | set (PushConstantData const *data, uint32_t count) |
constexpr PushConstantData const * | getPushConstants (uint32_t index) const |
constexpr uint32_t | getCount () const |
Resource containing push constants information for rendering.
Push constants are used to send small amounts of data to the shader with a fast path.