FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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fge::RenderResourcePushConstants::PushConstantData Struct Reference

Public Attributes

VkShaderStageFlags g_stages {VK_SHADER_STAGE_ALL}
uint32_t g_offset {0}
uint32_t g_size {0}
void const * g_data {nullptr}

The documentation for this struct was generated from the following file: