FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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fge::net::SocketTcp Class Reference

A wrapper for TCP sockets inheriting from Socket. More...

#include <C_socket.hpp>

Inheritance diagram for fge::net::SocketTcp:
fge::net::Socket

Public Types

enum class  Types { UDP , TCP , TCP_LISTENER , UNKNOWN }
 The possible types of sockets. More...
enum class  Errors {
  ERR_NOERROR = 0 , ERR_SUCCESS = ERR_NOERROR , ERR_DONE = ERR_NOERROR , ERR_PARTIAL = 1 ,
  ERR_NOTREADY = 2 , ERR_DISCONNECTED = 3 , ERR_REFUSED = 4 , ERR_ALREADYCONNECTED = 5 ,
  ERR_ALREADYUSED = 6 , ERR_TOOMANYSOCKET = 7 , ERR_NOTINIT = 8 , ERR_INVALIDARGUMENT = 9 ,
  ERR_UNSUCCESS = 10 , ERR_UNKNOWN = ERR_UNSUCCESS
}
 The error codes. More...
using SocketDescriptor = int

Public Member Functions

 SocketTcp (IpAddress::Types addressType=IpAddress::Types::Ipv4)
 SocketTcp (IpAddress::Types addressType, bool blocking)
void flush ()
 Flush the internal data buffer.
Errors create (SocketDescriptor sck)
 Create the socket with an existing descriptor.
Errors create () override
 Create a socket.
Errors connect (IpAddress const &remoteAddress, Port remotePort, uint32_t timeoutms)
 Connect to a remote address.
Errors send (void const *data, std::size_t size)
 Send data to the connected remote address.
Errors send (void const *data, std::size_t size, std::size_t &sent)
 Send data to the connected remote address.
Errors receive (void *data, std::size_t size, std::size_t &received)
 Receive data from the connected remote address.
Errors receive (void *data, std::size_t size, std::size_t &received, uint32_t timeoutms)
Errors send (Packet &packet)
 Send a Packet to the connected remote address.
Errors receive (Packet &packet)
 Receive a Packet from the connected remote address.
Errors sendAndReceive (Packet &sendPacket, Packet &receivePacket, uint32_t timeoutms)
 Utility function to send and receive data.
Errors receive (Packet &packet, uint32_t timeoutms)
 Receive a packet from the connected remote address with a timeout.
SocketTcpoperator= (SocketTcp &&r) noexcept
Types getType () const
 Get the type of the socket.
IpAddress::Types getAddressType () const
 Get the address type of the socket.
void setAddressType (IpAddress::Types type)
 Set the address type of the socket.
void close ()
 Close the socket.
bool isValid () const
 Check if the socket is valid.
Port getLocalPort () const
 Get the local port of the socket.
IpAddress getLocalAddress () const
 Get the local address of the socket.
Port getRemotePort () const
 Get the remote port of the socket.
IpAddress getRemoteAddress () const
 Get the remote address of the socket.
bool isBlocking () const
 Check if the socket is in blocking mode.
Errors setBlocking (bool mode)
 Set the blocking mode of the socket.
Errors setReuseAddress (bool mode)
 Set if the socket reuse the address.
Errors setBroadcastOption (bool mode)
 Set if the socket support broadcast.
Errors setIpv6Only (bool mode)
 Set if ipv6 socket should only use ipv6.
Errors setDontFragment (bool mode)
 Set if the socket should append DF flag to the packet.
Errors select (bool read, uint32_t timeoutms)
 Check the socket for readability or writability.
std::optional< uint16_t > retrieveCurrentAdapterMTU () const
 Retrieve the current adapter MTU.

Static Public Member Functions

static bool initSocket ()
 Init the low-level socket library.
static void uninitSocket ()
 Shutdown the low-level socket library.
static std::vector< AdapterInfogetAdaptersInfo (IpAddress::Types type=IpAddress::Types::None)
 Retrieve adapters information.
static int getPlatformSpecifiedError ()
 Get the last platform specific error code.

Protected Attributes

Types g_type
IpAddress::Types g_addressType {IpAddress::Types::Ipv4}
SocketDescriptor g_socket
bool g_isBlocking

Detailed Description

A wrapper for TCP sockets inheriting from Socket.

Member Enumeration Documentation

◆ Errors

enum class fge::net::Socket::Errors
stronginherited

The error codes.

◆ Types

enum class fge::net::Socket::Types
stronginherited

The possible types of sockets.

Member Function Documentation

◆ close()

void fge::net::Socket::close ( )
inherited

Close the socket.

◆ connect()

Errors fge::net::SocketTcp::connect ( IpAddress const & remoteAddress,
Port remotePort,
uint32_t timeoutms )

Connect to a remote address.

Parameters
remoteAddressThe remote address to connect to
remotePortThe remote port to connect to
timeoutmsThe timeout in milliseconds
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ create() [1/2]

Errors fge::net::SocketTcp::create ( )
overridevirtual

Create a socket.

by default, the nagle algorithm is disabled. On Mac OS X, disable the SIGPIPE signal on disconnection.

Returns
Error::ERR_NOERROR if successful, otherwise an error code

Implements fge::net::Socket.

◆ create() [2/2]

Errors fge::net::SocketTcp::create ( SocketDescriptor sck)

Create the socket with an existing descriptor.

the nagle algorithm will be disabled On Mac OS X, disable the SIGPIPE signal on disconnection.

Parameters
sckThe socket descriptor
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ flush()

void fge::net::SocketTcp::flush ( )

Flush the internal data buffer.

This function will discard all received data until now.

◆ getAdaptersInfo()

std::vector< AdapterInfo > fge::net::Socket::getAdaptersInfo ( IpAddress::Types type = IpAddress::Types::None)
staticnodiscardinherited

Retrieve adapters information.

The information retrieved is the name, description, mtu and unicast addresses of the adapters.

Parameters
typeThe type of address to get, if None, all addresses will be returned
Returns
A vector containing the adapters information or an empty vector

◆ getAddressType()

IpAddress::Types fge::net::Socket::getAddressType ( ) const
inlinenodiscardinherited

Get the address type of the socket.

By default, the address type is Ipv4.

Returns
The address type of the socket (Ipv4 or Ipv6)

◆ getLocalAddress()

IpAddress fge::net::Socket::getLocalAddress ( ) const
nodiscardinherited

Get the local address of the socket.

From MSDN: This function provide the only way to determine the local association that has been set by the system.

Returns
The local address of the socket or IpAddress::None if there was an error

◆ getLocalPort()

Port fge::net::Socket::getLocalPort ( ) const
nodiscardinherited

Get the local port of the socket.

From MSDN: This function provide the only way to determine the local association that has been set by the system.

Returns
The local port of the socket or 0 if there was an error

◆ getPlatformSpecifiedError()

int fge::net::Socket::getPlatformSpecifiedError ( )
staticnodiscardinherited

Get the last platform specific error code.

Returns
The last platform specific error code

◆ getRemoteAddress()

IpAddress fge::net::Socket::getRemoteAddress ( ) const
nodiscardinherited

Get the remote address of the socket.

From MSDN: For datagram sockets, only the address of a peer specified in a previous connect call will be returned. Any address specified by a previous sendto call will not be returned.

Returns
The remote address of the socket or IpAddress::None if there was an error

◆ getRemotePort()

Port fge::net::Socket::getRemotePort ( ) const
nodiscardinherited

Get the remote port of the socket.

From MSDN: For datagram sockets, only the address of a peer specified in a previous connect call will be returned. Any address specified by a previous sendto call will not be returned.

Returns
The remote port of the socket or 0 if there was an error

◆ getType()

Types fge::net::Socket::getType ( ) const
inlinenodiscardinherited

Get the type of the socket.

Type can be one of the type defined in the Socket::Type enum

Returns
The type of the socket

◆ initSocket()

bool fge::net::Socket::initSocket ( )
staticinherited

Init the low-level socket library.

This call WSAStartup() on Windows and nothing on other platforms

Returns
true if successful, false otherwise

◆ isBlocking()

bool fge::net::Socket::isBlocking ( ) const
nodiscardinherited

Check if the socket is in blocking mode.

Returns
true if the socket is in blocking mode, false otherwise

◆ isValid()

bool fge::net::Socket::isValid ( ) const
nodiscardinherited

Check if the socket is valid.

The socket is valid if it has been created and not closed

Returns
true if the socket is valid, false otherwise

◆ receive() [1/3]

Errors fge::net::SocketTcp::receive ( Packet & packet)

Receive a Packet from the connected remote address.

If this function return Socket::ERR_PARTIAL then the packet is not complete, and you should call this function again to receive the rest of the data.

Parameters
packetThe packet to receive into
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ receive() [2/3]

Errors fge::net::SocketTcp::receive ( Packet & packet,
uint32_t timeoutms )

Receive a packet from the connected remote address with a timeout.

Parameters
packetThe packet to receive into
timeoutmsThe timeout in milliseconds
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ receive() [3/3]

Errors fge::net::SocketTcp::receive ( void * data,
std::size_t size,
std::size_t & received )

Receive data from the connected remote address.

Parameters
dataThe data buffer to receive into
sizeThe size of the data buffer
receivedThe number of bytes received
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ retrieveCurrentAdapterMTU()

std::optional< uint16_t > fge::net::Socket::retrieveCurrentAdapterMTU ( ) const
nodiscardinherited

Retrieve the current adapter MTU.

From MSDN: This function get all the adapter addresses and compare the local address with the current local address in order to find the adapter that is currently used.

From a connection-less socket, this function can only work if the socket is connected to a remote address or/and if I/O operations have been performed.

Returns
The current adapter MTU or std::nullopt if an error occurred

◆ select()

Errors fge::net::Socket::select ( bool read,
uint32_t timeoutms )
inherited

Check the socket for readability or writability.

From MSDN: The select function allows an application to determine the status of a socket.

If timeout is 0, the function returns immediately (polling).

Parameters
readtrue if the socket should be checked for readability, false otherwise
timeoutmsThe timeout in milliseconds
Returns
Errors::ERR_NOERROR if the socket is ready, otherwise an error code

◆ send() [1/3]

Errors fge::net::SocketTcp::send ( Packet & packet)

Send a Packet to the connected remote address.

Parameters
packetThe packet to send
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ send() [2/3]

Errors fge::net::SocketTcp::send ( void const * data,
std::size_t size )

Send data to the connected remote address.

Parameters
dataThe data to send
sizeThe size of the data to send
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ send() [3/3]

Errors fge::net::SocketTcp::send ( void const * data,
std::size_t size,
std::size_t & sent )

Send data to the connected remote address.

Parameters
dataThe data to send
sizeThe size of the data to send
sentThe number of bytes sent
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ sendAndReceive()

Errors fge::net::SocketTcp::sendAndReceive ( Packet & sendPacket,
Packet & receivePacket,
uint32_t timeoutms )

Utility function to send and receive data.

Parameters
sendPacketThe packet to send
receivePacketThe packet to receive into
timeoutmsThe timeout in milliseconds
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ setAddressType()

void fge::net::Socket::setAddressType ( IpAddress::Types type)
inherited

Set the address type of the socket.

When the address type is changed, the socket is closed and recreated.

Parameters
typeThe address type of the socket (Ipv4 or Ipv6)

◆ setBlocking()

Errors fge::net::Socket::setBlocking ( bool mode)
inherited

Set the blocking mode of the socket.

Parameters
modeThe blocking mode to set
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ setBroadcastOption()

Errors fge::net::Socket::setBroadcastOption ( bool mode)
inherited

Set if the socket support broadcast.

From MSDN: The SO_BROADCAST socket option enables the socket to send and receive broadcast messages.

Parameters
modeThe broadcast mode to set
Returns
Errors::ERR_NOERROR if successful, otherwise an error code

◆ setDontFragment()

Errors fge::net::Socket::setDontFragment ( bool mode)
inherited

Set if the socket should append DF flag to the packet.

From MSDN: (IP_DONTFRAGMENT) Indicates that data should not be fragmented regardless of the local MTU. Valid only for message oriented protocols. Microsoft TCP/IP providers respect this option for UDP and ICMP.

Note that on GNU/Linux, this option is IP_MTU_DISCOVER with IP_PMTUDISC_DO and IP_PMTUDISC_DONT flags.

Parameters
modeIf the socket should append the DF flag
Returns
Errors::ERR_NOERROR if successful, otherwise an error code

◆ setIpv6Only()

Errors fge::net::Socket::setIpv6Only ( bool mode)
inherited

Set if ipv6 socket should only use ipv6.

From MSDN: The IPV6_V6ONLY socket option indicates if a socket created for the AF_INET6 address family is restricted to IPv6 communications only.

Parameters
modeThe ipv6 only mode to set
Returns
Errors::ERR_NOERROR if successful, otherwise an error code

◆ setReuseAddress()

Errors fge::net::Socket::setReuseAddress ( bool mode)
inherited

Set if the socket reuse the address.

From MSDN: The SO_REUSEADDR socket option allows the application to bind to an address that is already in use.

Parameters
modeThe reuse mode to set
Returns
Error::ERR_NOERROR if successful, otherwise an error code

◆ uninitSocket()

void fge::net::Socket::uninitSocket ( )
staticinherited

Shutdown the low-level socket library.


The documentation for this class was generated from the following file: