FastEngine 0.9.5
A multiplayer oriented 2D engine made with Vulkan.
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fge::net::PacketCache Class Reference

Classes

struct  Label

Public Member Functions

 PacketCache (PacketCache const &r)=delete
 PacketCache (PacketCache &&r) noexcept
PacketCache & operator= (PacketCache const &r)=delete
PacketCache & operator= (PacketCache &&r) noexcept
void clear ()
bool isEmpty () const
bool isEnabled () const
bool isAlarmed () const
void enable (bool enable)
void push (TransmitPacketPtr const &packet)
void acknowledgeReception (std::span< Label > labels)
bool process (std::chrono::steady_clock::time_point const &timePoint, Client &client)

The documentation for this class was generated from the following file: