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FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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The OpVariable that is either an Input or Output to the module. More...
#include <spirv_reflect.h>
Public Attributes | |
| uint32_t | spirv_id |
| const char * | name |
| uint32_t | location |
| uint32_t | component |
| SpvStorageClass | storage_class |
| const char * | semantic |
| SpvReflectDecorationFlags | decoration_flags |
| SpvBuiltIn | built_in |
| SpvReflectNumericTraits | numeric |
| SpvReflectArrayTraits | array |
| uint32_t | member_count |
| struct SpvReflectInterfaceVariable * | members |
| SpvReflectFormat | format |
| SpvReflectTypeDescription * | type_description |
| struct { | |
| uint32_t location | |
| } | word_offset |
The OpVariable that is either an Input or Output to the module.