FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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SpvReflectInterfaceVariable Struct Reference

The OpVariable that is either an Input or Output to the module. More...

#include <spirv_reflect.h>

Public Attributes

uint32_t spirv_id
const char * name
uint32_t location
uint32_t component
SpvStorageClass storage_class
const char * semantic
SpvReflectDecorationFlags decoration_flags
SpvBuiltIn built_in
SpvReflectNumericTraits numeric
SpvReflectArrayTraits array
uint32_t member_count
struct SpvReflectInterfaceVariablemembers
SpvReflectFormat format
SpvReflectTypeDescriptiontype_description
struct { 
   uint32_t   location 
word_offset

Detailed Description

The OpVariable that is either an Input or Output to the module.


The documentation for this struct was generated from the following file: