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FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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The OpVariable that is either an Input or Output to the module. More...
#include <spirv_reflect.h>
Public Attributes | |
uint32_t | spirv_id |
const char * | name |
uint32_t | location |
uint32_t | component |
SpvStorageClass | storage_class |
const char * | semantic |
SpvReflectDecorationFlags | decoration_flags |
SpvBuiltIn | built_in |
SpvReflectNumericTraits | numeric |
SpvReflectArrayTraits | array |
uint32_t | member_count |
struct SpvReflectInterfaceVariable * | members |
SpvReflectFormat | format |
SpvReflectTypeDescription * | type_description |
struct { | |
uint32_t location | |
} | word_offset |
The OpVariable that is either an Input or Output to the module.