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FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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The OpVariable that is either an Input or Output to the module. More...
#include <spirv_reflect.h>
Public Attributes | ||
uint32_t | spirv_id | |
const char * | name | |
uint32_t | location | |
uint32_t | component | |
SpvStorageClass | storage_class | |
const char * | semantic | |
SpvReflectDecorationFlags | decoration_flags | |
SpvBuiltIn | built_in | |
SpvReflectNumericTraits | numeric | |
SpvReflectArrayTraits | array | |
uint32_t | member_count | |
struct SpvReflectInterfaceVariable * | members | |
SpvReflectFormat | format | |
SpvReflectTypeDescription * | type_description | |
struct { | ||
uint32_t location | ||
} | word_offset | |
The OpVariable that is either an Input or Output to the module.