FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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SpvReflectInterfaceVariable Struct Reference

The OpVariable that is either an Input or Output to the module. More...

#include <spirv_reflect.h>

Public Attributes

uint32_t spirv_id
 
const char * name
 
uint32_t location
 
uint32_t component
 
SpvStorageClass storage_class
 
const char * semantic
 
SpvReflectDecorationFlags decoration_flags
 
SpvBuiltIn built_in
 
SpvReflectNumericTraits numeric
 
SpvReflectArrayTraits array
 
uint32_t member_count
 
struct SpvReflectInterfaceVariablemembers
 
SpvReflectFormat format
 
SpvReflectTypeDescriptiontype_description
 
struct { 
 
   uint32_t   location 
 
word_offset 
 

Detailed Description

The OpVariable that is either an Input or Output to the module.


The documentation for this struct was generated from the following file: