FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::TileData Struct Reference

A tile structure that contain mostly the texture rectangle and data. More...

#include <C_tileset.hpp>

Public Attributes

TileId _id {0}
 
fge::RectInt _rect
 
fge::PropertyList _properties {}
 

Detailed Description

A tile structure that contain mostly the texture rectangle and data.

This structure is compatible with the "Tiled" map editor. The id is the local id of the tile in the tileset.


The documentation for this struct was generated from the following file: