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FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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A tile structure that contain mostly the texture rectangle and data. More...
#include <C_tileset.hpp>
Public Attributes | |
TileId | _id {0} |
fge::RectInt | _rect |
fge::PropertyList | _properties {} |
A tile structure that contain mostly the texture rectangle and data.
This structure is compatible with the "Tiled" map editor. The id is the local id of the tile in the tileset.