FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::ObjSpriteBatches Member List

This is the complete list of members for fge::ObjSpriteBatches, including all inherited members.

_callbackContextModefge::Object
_childrenfge::Object
_childrenControlFlagsfge::Object
_drawModefge::Object
_myObjectDatafge::Object
_netListfge::Object
_propertiesfge::Object
_tagsfge::Object
addSprite(fge::RectInt const &rectangle, uint32_t textureIndex=0) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
addTexture(fge::Texture texture) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
Anchor(fge::Object *owner) (defined in fge::Anchor)fge::Anchorexplicit
Anchor(fge::Object *owner, Anchor const &anchor) (defined in fge::Anchor)fge::Anchor
Anchor(Anchor const &r)=delete (defined in fge::Anchor)fge::Anchor
Anchor(Anchor &&r) noexcept=delete (defined in fge::Anchor)fge::Anchor
CallbackContextModes enum name (defined in fge::Object)fge::Object
callbackRegister(fge::Event &event, fge::GuiElementHandler *guiElementHandlerPtr)fge::Objectvirtual
CHILDREN_AUTO_CLEAR_ON_REMOVE enum value (defined in fge::Object)fge::Object
CHILDREN_AUTO_DRAW enum value (defined in fge::Object)fge::Object
CHILDREN_AUTO_UPDATE enum value (defined in fge::Object)fge::Object
CHILDREN_DEFAULT enum value (defined in fge::Object)fge::Object
ChildrenControlFlags enum name (defined in fge::Object)fge::Object
ChildrenControlFlags_t typedef (defined in fge::Object)fge::Object
clear() (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
clearTexture() (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
copy() overridefge::ObjSpriteBatchesinlinevirtual
draw(fge::RenderTarget &target, const fge::RenderStates &states) const overridefge::ObjSpriteBatchesvirtual
Drawable()=default (defined in fge::Drawable)fge::Drawable
DrawModes enum name (defined in fge::Object)fge::Object
first(fge::Scene &scene)fge::Objectvirtual
getAnchorOwner() const (defined in fge::Anchor)fge::Anchor
getAnchorShift() const (defined in fge::Anchor)fge::Anchor
getAnchorSuccessor() const (defined in fge::Anchor)fge::Anchor
getAnchorTarget() const (defined in fge::Anchor)fge::Anchor
getAnchorType() const (defined in fge::Anchor)fge::Anchor
getClassName() const overridefge::ObjSpriteBatchesvirtual
getColor(std::size_t index) const (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
getGlobalBounds() const overridefge::ObjSpriteBatchesvirtual
getGlobalBounds(std::size_t index) const (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
getGlobalQuad() const (defined in fge::Object)fge::Objectvirtual
getGuiElement()fge::Objectvirtual
getInverseTransform() const (defined in fge::Transformable)fge::Transformable
getLocalBounds() const overridefge::ObjSpriteBatchesvirtual
getLocalBounds(std::size_t index) const (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
getLocalQuad() const (defined in fge::Object)fge::Objectvirtual
getOrigin() const (defined in fge::Transformable)fge::Transformable
getParentsScale() constfge::Object
getParentsTransform() constfge::Object
getPosition() const (defined in fge::Transformable)fge::Transformable
getReadableClassName() const overridefge::ObjSpriteBatchesvirtual
getRotation() const (defined in fge::Transformable)fge::Transformable
getScale() const (defined in fge::Transformable)fge::Transformable
getSpriteCount() const (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
getTexture(std::size_t index) const (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
getTextureCount() const (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
getTextureRect(std::size_t index) const (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
getTransform() const (defined in fge::Transformable)fge::Transformable
getTransformable(std::size_t index) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
getTransformable(std::size_t index) const (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
isNeedingAnchorUpdate() const (defined in fge::Anchor)fge::Anchor
load(nlohmann::json &jsonObject, fge::Scene *scene) overridefge::ObjSpriteBatchesvirtual
LoadFromFile(std::string const &path)fge::Objectstatic
loadFromFile(std::string const &path)fge::Object
move(Vector2f const &offset) (defined in fge::Transformable)fge::Transformable
needAnchorUpdate(bool flag) (defined in fge::Anchor)fge::Anchor
netSignaled(int8_t signal)fge::Objectvirtual
networkRegister()fge::Objectvirtual
Object() (defined in fge::Object)fge::Object
Object(Object const &r) (defined in fge::Object)fge::Object
Object(Object &&r) noexcept (defined in fge::Object)fge::Object
ObjSpriteBatches() (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
ObjSpriteBatches(ObjSpriteBatches const &r) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
ObjSpriteBatches(fge::Texture texture) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatchesexplicit
operator=(Anchor const &r) (defined in fge::Anchor)fge::Anchor
operator=(Anchor &&r) noexcept=delete (defined in fge::Anchor)fge::Anchor
pack(fge::net::Packet &pck) overridefge::ObjSpriteBatchesvirtual
removed(fge::Scene &scene)fge::Objectvirtual
resize(std::size_t size) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
rotate(float angle) (defined in fge::Transformable)fge::Transformable
save(nlohmann::json &jsonObject, fge::Scene *scene) overridefge::ObjSpriteBatchesvirtual
saveInFile(std::string const &path)fge::Object
scale(Vector2f const &factor) (defined in fge::Transformable)fge::Transformable
scale(float factor) (defined in fge::Transformable)fge::Transformable
setAnchor(Types type, fge::Vector2< Shifts > const &shift, fge::ObjectSid target=std::numeric_limits< fge::ObjectSid >::max()) (defined in fge::Anchor)fge::Anchor
setAnchorShift(fge::Vector2< Shifts > const &shift) (defined in fge::Anchor)fge::Anchor
setAnchorSuccessor(fge::ObjectDataWeak successor) (defined in fge::Anchor)fge::Anchor
setAnchorTarget(fge::ObjectSid target) (defined in fge::Anchor)fge::Anchor
setAnchorType(Types type) (defined in fge::Anchor)fge::Anchor
setColor(std::size_t index, fge::Color const &color) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
setOrigin(Vector2f const &origin) (defined in fge::Transformable)fge::Transformable
setPosition(Vector2f const &position) (defined in fge::Transformable)fge::Transformable
setRotation(float angle) (defined in fge::Transformable)fge::Transformable
setScale(Vector2f const &factors) (defined in fge::Transformable)fge::Transformable
setScale(float factor) (defined in fge::Transformable)fge::Transformable
setSpriteTexture(std::size_t spriteIndex, uint32_t textureIndex) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
setTexture(std::size_t index, fge::Texture texture) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
setTexture(fge::Texture texture) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
setTextureRect(std::size_t index, fge::RectInt const &rectangle) (defined in fge::ObjSpriteBatches)fge::ObjSpriteBatches
Shifts enum name (defined in fge::Anchor)fge::Anchor
transfered(fge::Scene &oldScene, fge::Scene &newScene)fge::Objectvirtual
Transformable() (defined in fge::Transformable)fge::Transformable
Types enum name (defined in fge::Anchor)fge::Anchor
unpack(fge::net::Packet const &pck) overridefge::ObjSpriteBatchesvirtual
update(fge::RenderWindow &screen, fge::Event &event, std::chrono::microseconds const &deltaTime, fge::Scene &scene)fge::Objectvirtual
update(fge::RenderWindow &screen, fge::Event &event, std::chrono::microseconds const &deltaTime) (defined in fge::Object)fge::Object
updateAnchor(fge::Vector2f const &customTargetSize={0.0f, 0.0f}) (defined in fge::Anchor)fge::Anchor
~Anchor() (defined in fge::Anchor)fge::Anchorvirtual
~Drawable()=default (defined in fge::Drawable)fge::Drawablevirtual
~Object() override=default (defined in fge::Object)fge::Object
~Transformable()=default (defined in fge::Transformable)fge::Transformablevirtual