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FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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This is the complete list of members for fge::net::SocketUdp, including all inherited members.
bind(Port port, IpAddress const &address) | fge::net::SocketUdp | |
close() | fge::net::Socket | |
connect(IpAddress const &remoteAddress, Port remotePort) | fge::net::SocketUdp | |
create() override | fge::net::SocketUdp | virtual |
disconnect() (defined in fge::net::SocketUdp) | fge::net::SocketUdp | |
Errors enum name | fge::net::Socket | |
g_addressType (defined in fge::net::Socket) | fge::net::Socket | protected |
g_isBlocking (defined in fge::net::Socket) | fge::net::Socket | protected |
g_socket (defined in fge::net::Socket) | fge::net::Socket | protected |
g_type (defined in fge::net::Socket) | fge::net::Socket | protected |
getAdaptersInfo(IpAddress::Types type=IpAddress::Types::None) | fge::net::Socket | static |
getAddressType() const | fge::net::Socket | inline |
getLocalAddress() const | fge::net::Socket | |
getLocalPort() const | fge::net::Socket | |
getPlatformSpecifiedError() | fge::net::Socket | static |
getRemoteAddress() const | fge::net::Socket | |
getRemotePort() const | fge::net::Socket | |
getType() const | fge::net::Socket | inline |
initSocket() | fge::net::Socket | static |
isBlocking() const | fge::net::Socket | |
isValid() const | fge::net::Socket | |
operator=(SocketUdp &&r) noexcept (defined in fge::net::SocketUdp) | fge::net::SocketUdp | |
operator=(Socket const &r)=delete (defined in fge::net::Socket) | fge::net::Socket | |
receive(void *data, std::size_t size, std::size_t &received) | fge::net::SocketUdp | |
receive(Packet &packet) | fge::net::SocketUdp | |
receiveFrom(void *data, std::size_t size, std::size_t &received, IpAddress &remoteAddress, Port &remotePort) | fge::net::SocketUdp | |
receiveFrom(Packet &packet, IpAddress &remoteAddress, Port &remotePort) | fge::net::SocketUdp | |
retrieveAdapterMTUForDestination(IpAddress const &destination) | fge::net::SocketUdp | static |
retrieveCurrentAdapterMTU() const | fge::net::Socket | |
select(bool read, uint32_t timeoutms) | fge::net::Socket | |
send(void const *data, std::size_t size) | fge::net::SocketUdp | |
send(Packet &packet) | fge::net::SocketUdp | |
sendTo(void const *data, std::size_t size, IpAddress const &remoteAddress, Port remotePort) | fge::net::SocketUdp | |
sendTo(Packet &packet, IpAddress const &remoteAddress, Port remotePort) | fge::net::SocketUdp | |
setAddressType(IpAddress::Types type) | fge::net::Socket | |
setBlocking(bool mode) | fge::net::Socket | |
setBroadcastOption(bool mode) | fge::net::Socket | |
setDontFragment(bool mode) | fge::net::Socket | |
setIpv6Only(bool mode) | fge::net::Socket | |
setReuseAddress(bool mode) | fge::net::Socket | |
Socket(Socket const &r)=delete (defined in fge::net::Socket) | fge::net::Socket | |
Socket(Types type, IpAddress::Types addressType=IpAddress::Types::Ipv4) (defined in fge::net::Socket) | fge::net::Socket | explicitprotected |
SocketDescriptor typedef (defined in fge::net::Socket) | fge::net::Socket | |
SocketUdp(IpAddress::Types addressType=IpAddress::Types::Ipv4) (defined in fge::net::SocketUdp) | fge::net::SocketUdp | explicit |
SocketUdp(IpAddress::Types addressType, bool blocking, bool broadcast) (defined in fge::net::SocketUdp) | fge::net::SocketUdp | |
Types enum name | fge::net::Socket | |
uninitSocket() | fge::net::Socket | static |
~Socket() (defined in fge::net::Socket) | fge::net::Socket | protectedvirtual |
~SocketUdp() override=default (defined in fge::net::SocketUdp) | fge::net::SocketUdp |