FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::manager::BaseDataBlock< TData > Struct Template Reference

Public Types

using DataPointer = std::shared_ptr<TData>
 

Public Member Functions

virtual void unload ()
 

Public Attributes

DataPointer _ptr
 
bool _valid {false}
 
std::filesystem::path _path
 

The documentation for this struct was generated from the following file: