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FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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This is the complete list of members for fge::ObjShaderChain, including all inherited members.
| _callbackContextMode | fge::Object | |
| _children | fge::Object | |
| _childrenControlFlags | fge::Object | |
| _drawMode | fge::Object | |
| _myObjectData | fge::Object | |
| _netList | fge::Object | |
| _netOwner | fge::Object | |
| _netSyncMode | fge::Object | |
| _properties | fge::Object | |
| _tags | fge::Object | |
| Anchor(fge::Object *owner) (defined in fge::Anchor) | fge::Anchor | explicit |
| Anchor(fge::Object *owner, Anchor const &anchor) (defined in fge::Anchor) | fge::Anchor | |
| Anchor(Anchor const &r)=delete (defined in fge::Anchor) | fge::Anchor | |
| Anchor(Anchor &&r) noexcept=delete (defined in fge::Anchor) | fge::Anchor | |
| CallbackContextModes enum name (defined in fge::Object) | fge::Object | |
| callbackRegister(fge::Event &event, fge::GuiElementHandler *guiElementHandlerPtr) | fge::Object | virtual |
| centerOriginFromLocalBounds() | fge::Object | |
| CHILDREN_AUTO_CLEAR_ON_REMOVE enum value (defined in fge::Object) | fge::Object | |
| CHILDREN_AUTO_DRAW enum value (defined in fge::Object) | fge::Object | |
| CHILDREN_AUTO_UPDATE enum value (defined in fge::Object) | fge::Object | |
| CHILDREN_DEFAULT enum value (defined in fge::Object) | fge::Object | |
| ChildrenControlFlags enum name (defined in fge::Object) | fge::Object | |
| ChildrenControlFlags_t typedef (defined in fge::Object) | fge::Object | |
| copy() override | fge::ObjShaderChain | inlinevirtual |
| createOwnView() (defined in fge::OwnView) | fge::OwnView | |
| draw(fge::RenderTarget &target, const fge::RenderStates &states) const override | fge::ObjShaderChain | virtual |
| Drawable()=default (defined in fge::Drawable) | fge::Drawable | |
| DrawModes enum name (defined in fge::Object) | fge::Object | |
| drawSubsidiary(fge::RenderTarget &target, fge::RenderStates &states) const (defined in fge::ObjShaderChain) | fge::ObjShaderChain | protectedvirtual |
| first(fge::Scene &scene) override | fge::ObjShaderChain | virtual |
| getAnchorOwner() const (defined in fge::Anchor) | fge::Anchor | |
| getAnchorShift() const (defined in fge::Anchor) | fge::Anchor | |
| getAnchorSuccessor() const (defined in fge::Anchor) | fge::Anchor | |
| getAnchorTarget() const (defined in fge::Anchor) | fge::Anchor | |
| getAnchorType() const (defined in fge::Anchor) | fge::Anchor | |
| getBlendMode() const (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| getClassName() const override | fge::ObjShaderChain | virtual |
| getFragmentShader() const (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| getGeometryShader() const (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| getGlobalBounds() const override | fge::ObjShaderChain | virtual |
| getGlobalQuad() const (defined in fge::Object) | fge::Object | virtual |
| getGuiElement() | fge::Object | virtual |
| getInverseTransform() const (defined in fge::Transformable) | fge::Transformable | |
| getLocalBounds() const override | fge::ObjShaderChain | virtual |
| getLocalQuad() const (defined in fge::Object) | fge::Object | virtual |
| getOrigin() const (defined in fge::Transformable) | fge::Transformable | |
| getOwnView() const (defined in fge::OwnView) | fge::OwnView | |
| getParentsScale() const | fge::Object | |
| getParentsTransform() const | fge::Object | |
| getPosition() const (defined in fge::Transformable) | fge::Transformable | |
| getReadableClassName() const override | fge::ObjShaderChain | virtual |
| getRotation() const (defined in fge::Transformable) | fge::Transformable | |
| getScale() const (defined in fge::Transformable) | fge::Transformable | |
| getTopology() const (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| getTransform() const (defined in fge::Transformable) | fge::Transformable | |
| getVertexCount() const (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| getVertexShader() const (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| hasOwnView() const (defined in fge::OwnView) | fge::OwnView | |
| isNeedingAnchorUpdate() const (defined in fge::Anchor) | fge::Anchor | |
| isOwnViewOverridingParent() const (defined in fge::OwnView) | fge::OwnView | |
| isOwnViewUsingExplicitDefaultView() const (defined in fge::OwnView) | fge::OwnView | |
| load(nlohmann::json &jsonObject, std::filesystem::path const &filePath) | fge::Object | virtual |
| LoadFromFile(std::filesystem::path const &path) | fge::Object | static |
| loadFromFile(std::filesystem::path const &path, bool loadClassName=true) | fge::Object | |
| move(Vector2f const &offset) (defined in fge::Transformable) | fge::Transformable | |
| needAnchorUpdate(bool flag) (defined in fge::Anchor) | fge::Anchor | |
| netSignaled(int8_t signal) | fge::Object | virtual |
| NetSyncModes enum name (defined in fge::Object) | fge::Object | |
| networkRegister() | fge::Object | virtual |
| Object() (defined in fge::Object) | fge::Object | |
| Object(Object const &r) (defined in fge::Object) | fge::Object | |
| Object(Object &&r) noexcept (defined in fge::Object) | fge::Object | |
| ObjShaderChain() (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| operator=(Anchor const &r) (defined in fge::Anchor) | fge::Anchor | |
| operator=(Anchor &&r) noexcept=delete (defined in fge::Anchor) | fge::Anchor | |
| operator=(OwnView const &r) (defined in fge::OwnView) | fge::OwnView | |
| operator=(OwnView &&r) noexcept=default (defined in fge::OwnView) | fge::OwnView | |
| OwnView()=default (defined in fge::OwnView) | fge::OwnView | |
| OwnView(OwnView const &r) (defined in fge::OwnView) | fge::OwnView | |
| OwnView(OwnView &&r) noexcept=default (defined in fge::OwnView) | fge::OwnView | |
| ownViewExplicitlySetDefaultView(bool enable) (defined in fge::OwnView) | fge::OwnView | |
| ownViewOverrideParent(bool enable) (defined in fge::OwnView) | fge::OwnView | |
| pack(fge::net::Packet &pck) | fge::Object | virtual |
| removed(fge::Scene &scene) | fge::Object | virtual |
| removeOwnView() (defined in fge::OwnView) | fge::OwnView | |
| requestView(View const &source, fge::ObjectDataWeak object) const (defined in fge::OwnView) | fge::OwnView | |
| requestView(View const &source, OwnView const &parent) const (defined in fge::OwnView) | fge::OwnView | |
| requestView(View const &source) const (defined in fge::OwnView) | fge::OwnView | |
| requestView(fge::RenderTarget const &source, fge::ObjectDataWeak object) const (defined in fge::OwnView) | fge::OwnView | |
| requestView(fge::RenderTarget const &source, OwnView const &parent) const (defined in fge::OwnView) | fge::OwnView | |
| requestView(fge::RenderTarget const &source) const (defined in fge::OwnView) | fge::OwnView | |
| rotate(float angle) (defined in fge::Transformable) | fge::Transformable | |
| save(nlohmann::json &jsonObject) | fge::Object | virtual |
| saveInFile(std::filesystem::path const &path, int fieldWidth=2, bool saveClassName=true) | fge::Object | |
| scale(Vector2f const &factor) (defined in fge::Transformable) | fge::Transformable | |
| scale(float factor) (defined in fge::Transformable) | fge::Transformable | |
| setAnchor(Types type, fge::Vector2< Shifts > const &shift, fge::ObjectSid target=std::numeric_limits< fge::ObjectSid >::max()) (defined in fge::Anchor) | fge::Anchor | |
| setAnchorShift(fge::Vector2< Shifts > const &shift) (defined in fge::Anchor) | fge::Anchor | |
| setAnchorSuccessor(fge::ObjectDataWeak successor) (defined in fge::Anchor) | fge::Anchor | |
| setAnchorTarget(fge::ObjectSid target) (defined in fge::Anchor) | fge::Anchor | |
| setAnchorType(Types type) (defined in fge::Anchor) | fge::Anchor | |
| setBlendMode(fge::vulkan::BlendMode const &blendMode) (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| setFragmentShader(fge::Shader shader) (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| setGeometryShader(fge::Shader shader) (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| setOrigin(Vector2f const &origin) (defined in fge::Transformable) | fge::Transformable | |
| setOwnView(std::shared_ptr< View > view) (defined in fge::OwnView) | fge::OwnView | |
| setPosition(Vector2f const &position) (defined in fge::Transformable) | fge::Transformable | |
| setRotation(float angle) (defined in fge::Transformable) | fge::Transformable | |
| setScale(Vector2f const &factors) (defined in fge::Transformable) | fge::Transformable | |
| setScale(float factor) (defined in fge::Transformable) | fge::Transformable | |
| setTopology(VkPrimitiveTopology topology) (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| setVertexCount(uint32_t count) (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| setVertexShader(fge::Shader shader) (defined in fge::ObjShaderChain) | fge::ObjShaderChain | |
| Shifts enum name (defined in fge::Anchor) | fge::Anchor | |
| transfered(fge::Scene &oldScene, fge::Scene &newScene) | fge::Object | virtual |
| Transformable() (defined in fge::Transformable) | fge::Transformable | |
| Types enum name (defined in fge::Anchor) | fge::Anchor | |
| unpack(fge::net::Packet const &pck) | fge::Object | virtual |
| update(fge::RenderTarget &target, fge::Event &event, fge::DeltaTime const &deltaTime, fge::Scene &scene) | fge::Object | virtual |
| update(fge::RenderTarget &target, fge::Event &event, fge::DeltaTime const &deltaTime) (defined in fge::Object) | fge::Object | |
| updateAnchor(fge::Vector2f const &customTargetSize={0.0f, 0.0f}) (defined in fge::Anchor) | fge::Anchor | |
| ~Anchor() (defined in fge::Anchor) | fge::Anchor | virtual |
| ~Drawable()=default (defined in fge::Drawable) | fge::Drawable | virtual |
| ~Object() override=default (defined in fge::Object) | fge::Object | |
| ~OwnView()=default (defined in fge::OwnView) | fge::OwnView | virtual |
| ~Transformable()=default (defined in fge::Transformable) | fge::Transformable | virtual |