FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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SpvReflectDescriptorBinding Struct Reference

Public Attributes

uint32_t spirv_id
const char * name
uint32_t binding
uint32_t input_attachment_index
uint32_t set
SpvReflectDescriptorType descriptor_type
SpvReflectResourceType resource_type
SpvReflectImageTraits image
SpvReflectBlockVariable block
SpvReflectBindingArrayTraits array
uint32_t count
uint32_t accessed
uint32_t uav_counter_id
struct SpvReflectDescriptorBindinguav_counter_binding
uint32_t byte_address_buffer_offset_count
uint32_t * byte_address_buffer_offsets
SpvReflectTypeDescriptiontype_description
struct { 
   uint32_t   binding 
   uint32_t   set 
word_offset
SpvReflectDecorationFlags decoration_flags
SpvReflectUserType user_type

The documentation for this struct was generated from the following file: