FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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SpvReflectDescriptorBinding Struct Reference

Public Attributes

uint32_t spirv_id
 
const char * name
 
uint32_t binding
 
uint32_t input_attachment_index
 
uint32_t set
 
SpvReflectDescriptorType descriptor_type
 
SpvReflectResourceType resource_type
 
SpvReflectImageTraits image
 
SpvReflectBlockVariable block
 
SpvReflectBindingArrayTraits array
 
uint32_t count
 
uint32_t accessed
 
uint32_t uav_counter_id
 
struct SpvReflectDescriptorBindinguav_counter_binding
 
uint32_t byte_address_buffer_offset_count
 
uint32_t * byte_address_buffer_offsets
 
SpvReflectTypeDescriptiontype_description
 
struct { 
 
   uint32_t   binding 
 
   uint32_t   set 
 
word_offset 
 
SpvReflectDecorationFlags decoration_flags
 
SpvReflectUserType user_type
 

The documentation for this struct was generated from the following file: