FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::vulkan::IndexBuffer Class Reference
Inheritance diagram for fge::vulkan::IndexBuffer:
fge::vulkan::ContextAware

Public Member Functions

 IndexBuffer (Context const &context)
 
 IndexBuffer (IndexBuffer const &r)
 
 IndexBuffer (IndexBuffer &&r) noexcept
 
IndexBufferoperator= (IndexBuffer const &r)
 
IndexBufferoperator= (IndexBuffer &&r) noexcept
 
void create (std::size_t indexSize, BufferTypes type=BufferTypes::DEFAULT)
 
void clear ()
 
void resize (std::size_t indexSize)
 
void append (uint16_t index=std::numeric_limits< uint16_t >::max())
 
void destroy () final
 
void bind (CommandBuffer &commandBuffer) const
 
std::size_t getCount () const
 
uint16_t * getIndices ()
 
uint16_t const * getIndices () const
 
uint16_t & operator[] (std::size_t index)
 
uint16_t const & operator[] (std::size_t index) const
 
VkBuffer getIndicesBuffer () const
 
VmaAllocation getIndicesBufferAllocation () const
 
BufferTypes getType () const
 
constexpr Context const & getContext () const
 
void swapContext (Context const &context)
 

Protected Member Functions

void verifyContext (ContextAware const &r) const
 

Member Function Documentation

◆ destroy()

void fge::vulkan::IndexBuffer::destroy ( )
finalvirtual

The documentation for this class was generated from the following file: