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FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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Public Attributes | |
| float | _advance = 0.0f |
| Offset to move horizontally to the next character. | |
| int | _lsbDelta = 0 |
| Left offset after forced autohint. Internally used by getKerning() | |
| int | _rsbDelta = 0 |
| Right offset after forced autohint. Internally used by getKerning() | |
| fge::RectFloat | _bounds |
| Bounding rectangle of the glyph, in coordinates relative to the baseline. | |
| fge::RectInt | _textureRect |
| Texture coordinates of the glyph inside the font's texture. | |
| float fge::Glyph::_advance = 0.0f |
Offset to move horizontally to the next character.
| fge::RectFloat fge::Glyph::_bounds |
Bounding rectangle of the glyph, in coordinates relative to the baseline.
| int fge::Glyph::_lsbDelta = 0 |
Left offset after forced autohint. Internally used by getKerning()
| int fge::Glyph::_rsbDelta = 0 |
Right offset after forced autohint. Internally used by getKerning()
| fge::RectInt fge::Glyph::_textureRect |
Texture coordinates of the glyph inside the font's texture.