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FastEngine 0.9.5
A multiplayer oriented 2D engine made with Vulkan.
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Represents an event on the client list (client added, client removed, ...). More...
#include <C_clientList.hpp>
Public Types | |
| enum class | Types : uint8_t { EVT_DELCLIENT = 0 , EVT_NEWCLIENT } |
| using | Types_t = std::underlying_type_t<Types> |
Public Member Functions | |
| Event (Types eventType, Identity const &clientId) | |
Public Attributes | |
| Types | _event |
| Identity | _id |
Represents an event on the client list (client added, client removed, ...).