FastEngine 0.9.5
A multiplayer oriented 2D engine made with Vulkan.
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fge::net::ClientList::Event Struct Reference

Represents an event on the client list (client added, client removed, ...). More...

#include <C_clientList.hpp>

Public Types

enum class  Types : uint8_t { EVT_DELCLIENT = 0 , EVT_NEWCLIENT }
using Types_t = std::underlying_type_t<Types>

Public Member Functions

 Event (Types eventType, Identity const &clientId)

Public Attributes

Types _event
Identity _id

Detailed Description

Represents an event on the client list (client added, client removed, ...).


The documentation for this struct was generated from the following file: