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Here is a list of all documented functions with links to the class documentation for each member:
- l -
- listen() : fge::net::SocketListenerTcp
- load() : fge::ObjAnimation, fge::ObjButton, fge::Object, fge::ObjLight, fge::ObjRenderMap, fge::ObjSelectBox, fge::ObjSprite, fge::ObjSpriteBatches, fge::ObjSpriteCluster, fge::ObjSwitch, fge::ObjText, fge::ObjTextInputBox, fge::ObjTileMap
- loadCustomData() : fge::Scene
- LoadFromFile() : fge::Object
- loadFromFile() : fge::anim::AnimationManager, fge::audio::AudioManager, fge::font::FontManager, fge::Object, fge::Scene, fge::shader::ShaderManager, fge::texture::TextureManager
- loadFromMemory() : fge::shader::ShaderManager
- loadFromSurface() : fge::texture::TextureManager
- loadToGroupFromSurface() : fge::texture::TextureManager