FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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log_manager.hpp
1/*
2 * Copyright 2024 Guillaume Guillet
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _FGE_LOG_MANAGER_HPP_INCLUDED
18#define _FGE_LOG_MANAGER_HPP_INCLUDED
19
20#include "FastEngine/fge_extern.hpp"
21
22#include <string>
23
24namespace fge
25{
26namespace log
27{
28
29FGE_API std::string const& SetDefaultFolder(std::string const& default_folder);
30
31FGE_API bool Remove(std::string const& name);
32FGE_API bool Clean(std::string const& name);
33FGE_API bool Rename(std::string const& name, std::string const& new_name);
34FGE_API bool Write(std::string const& name, std::string const& text, std::string const& desc = std::string());
35
36} // namespace log
37} // namespace fge
38
39#endif // _FGE_LOG_MANAGER_HPP_INCLUDED