FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::Animation Member List

This is the complete list of members for fge::Animation, including all inherited members.

Animation()=default (defined in fge::Animation)fge::Animation
Animation(std::string_view name, Index frame=0)fge::Animation
Animation(std::string_view name, std::string_view group, Index frame=0)fge::Animation
Animation(char const name[], Index frame=0) (defined in fge::Animation)fge::Animation
Animation(char const name[], char const group[], Index frame=0) (defined in fge::Animation)fge::Animation
Animation(SharedDataType data, Index frame=0) (defined in fge::Animation)fge::Animation
Animation(SharedDataType data, std::string_view group, Index frame=0) (defined in fge::Animation)fge::Animation
Animation(SharedDataType data, char const group[], Index frame=0) (defined in fge::Animation)fge::Animation
BaseDataAccessor(std::string_view name)fge::manager::BaseDataAccessor< manager::GlobalDataAccessorManagerInfo< anim::AnimationManager, &anim::gManager >, manager::DataAccessorOptions::BLOCKPOINTER_ONLY >
BaseDataAccessor(SharedDataType data)fge::manager::BaseDataAccessor< manager::GlobalDataAccessorManagerInfo< anim::AnimationManager, &anim::gManager >, manager::DataAccessorOptions::BLOCKPOINTER_ONLY >
BaseDataAccessor(SharedType data)fge::manager::BaseDataAccessor< manager::GlobalDataAccessorManagerInfo< anim::AnimationManager, &anim::gManager >, manager::DataAccessorOptions::BLOCKPOINTER_ONLY >
clear() overridefge::Animationvirtual
getFrame() constfge::Animation
getFrame() (defined in fge::Animation)fge::Animation
getFrame(Index frameIndex) constfge::Animation
getFrame(Index frameIndex) (defined in fge::Animation)fge::Animation
getFrameIndex() constfge::Animation
getGroup() constfge::Animation
getGroup() (defined in fge::Animation)fge::Animation
getGroup(std::string_view group) constfge::Animation
getGroup(std::string_view group) (defined in fge::Animation)fge::Animation
getGroup(Index groupIndex) constfge::Animation
getGroup(Index groupIndex) (defined in fge::Animation)fge::Animation
getGroupIndex() constfge::Animation
getName() constfge::manager::BaseDataAccessor< manager::GlobalDataAccessorManagerInfo< anim::AnimationManager, &anim::gManager >, manager::DataAccessorOptions::BLOCKPOINTER_ONLY >
getSharedBlock() constfge::manager::BaseDataAccessor< manager::GlobalDataAccessorManagerInfo< anim::AnimationManager, &anim::gManager >, manager::DataAccessorOptions::BLOCKPOINTER_ONLY >
getSharedData() constfge::manager::BaseDataAccessor< manager::GlobalDataAccessorManagerInfo< anim::AnimationManager, &anim::gManager >, manager::DataAccessorOptions::BLOCKPOINTER_ONLY >
getType() constfge::Animation
Index typedef (defined in fge::Animation)fge::Animation
isFrameValid() constfge::Animation
isGroupValid() constfge::Animation
isHorizontalFlipped() constfge::Animation
isLoop() constfge::Animation
isReverse() constfge::Animation
nextFrame()fge::Animation
reload()fge::manager::BaseDataAccessor< manager::GlobalDataAccessorManagerInfo< anim::AnimationManager, &anim::gManager >, manager::DataAccessorOptions::BLOCKPOINTER_ONLY >
retrieve()fge::manager::BaseDataAccessor< manager::GlobalDataAccessorManagerInfo< anim::AnimationManager, &anim::gManager >, manager::DataAccessorOptions::BLOCKPOINTER_ONLY >
retrieveTexture() constfge::Animation
retrieveTextureRect() constfge::Animation
setFrame(Index frame)fge::Animation
setGroup(std::string_view group)fge::Animation
setGroup(Index groupIndex)fge::Animation
setHorizontalFlip(bool active)fge::Animation
setLoop(bool active)fge::Animation
setReverse(bool active)fge::Animation
valid() constfge::manager::BaseDataAccessor< manager::GlobalDataAccessorManagerInfo< anim::AnimationManager, &anim::gManager >, manager::DataAccessorOptions::BLOCKPOINTER_ONLY >