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FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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This is the complete list of members for fge::TileLayer, including all inherited members.
clear() | fge::TileLayer | |
draw(fge::RenderTarget &target, fge::RenderStates const &states) const override (defined in fge::TileLayer) | fge::TileLayer | virtual |
Drawable()=default (defined in fge::Drawable) | fge::Drawable | |
getId() const | fge::TileLayer | |
getInverseTransform() const (defined in fge::Transformable) | fge::Transformable | |
getName() const | fge::TileLayer | |
getOrigin() const (defined in fge::Transformable) | fge::Transformable | |
getPosition() const (defined in fge::Transformable) | fge::Transformable | |
getRotation() const (defined in fge::Transformable) | fge::Transformable | |
getScale() const (defined in fge::Transformable) | fge::Transformable | |
getTiles() const | fge::TileLayer | |
getTransform() const (defined in fge::Transformable) | fge::Transformable | |
move(Vector2f const &offset) (defined in fge::Transformable) | fge::Transformable | |
refreshTextures(TileSetList const &tileSets) | fge::TileLayer | |
rotate(float angle) (defined in fge::Transformable) | fge::Transformable | |
scale(Vector2f const &factor) (defined in fge::Transformable) | fge::Transformable | |
scale(float factor) (defined in fge::Transformable) | fge::Transformable | |
setGid(std::size_t x, std::size_t y, TileSetList const &tileSets, TileId gid) | fge::TileLayer | |
setGid(std::size_t x, std::size_t y, TileId gid) | fge::TileLayer | |
setGridSize(std::size_t x, std::size_t y) | fge::TileLayer | |
setId(TileId id) | fge::TileLayer | |
setName(std::string name) | fge::TileLayer | |
setOrigin(Vector2f const &origin) (defined in fge::Transformable) | fge::Transformable | |
setPosition(Vector2f const &position) (defined in fge::Transformable) | fge::Transformable | |
setRotation(float angle) (defined in fge::Transformable) | fge::Transformable | |
setScale(Vector2f const &factors) (defined in fge::Transformable) | fge::Transformable | |
setScale(float factor) (defined in fge::Transformable) | fge::Transformable | |
TileLayer()=default (defined in fge::TileLayer) | fge::TileLayer | |
Transformable() (defined in fge::Transformable) | fge::Transformable | |
~Drawable()=default (defined in fge::Drawable) | fge::Drawable | virtual |
~Transformable()=default (defined in fge::Transformable) | fge::Transformable | virtual |