FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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C_identity.hpp
1/*
2 * Copyright 2024 Guillaume Guillet
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _FGE_C_IDENTITY_HPP_INCLUDED
18#define _FGE_C_IDENTITY_HPP_INCLUDED
19
20#include "C_ipAddress.hpp"
21
22namespace fge::net
23{
24
31{
32 IpAddress _ip;
33 Port _port;
34
35 inline bool operator==(Identity const& right) const
36 {
37 return (this->_ip == right._ip) && (this->_port == right._port);
38 }
39};
40
47{
48 inline std::size_t operator()(Identity const& id) const
49 {
50 auto const h1 = std::hash<IpAddress>{}(id._ip);
51 auto const h2 = std::hash<Port>{}(id._port);
52 return h1 ^ (h2 << 1);
53 }
54};
55
56} // namespace fge::net
57
58#endif // _FGE_C_IDENTITY_HPP_INCLUDED
A class to represent an IP address.
Definition C_ipAddress.hpp:57
A class to hash an Identity (useful for std::unordered_map or other containers)
Definition C_identity.hpp:47
A class to represent a client or server identity with an IP address and a port.
Definition C_identity.hpp:31