FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::ObjectData Member List

This is the complete list of members for fge::ObjectData, including all inherited members.

clearParent() constfge::ObjectDatainline
fge::Scene (defined in fge::ObjectData)fge::ObjectDatafriend
getObject() constfge::ObjectDatainline
getObject() constfge::ObjectDatainline
getParent() constfge::ObjectDatainline
getPlan() constfge::ObjectDatainline
getPlanDepth() constfge::ObjectDatainline
getScene() constfge::ObjectDatainline
getSid() constfge::ObjectDatainline
getType() constfge::ObjectDatainline
isBound() constfge::ObjectDatainline
isClass(std::string_view const className) constfge::ObjectDatainline
isValid(fge::ObjectDataShared const &data)fge::ObjectDatainlinestatic
isValid(fge::ObjectDataWeak const &data)fge::ObjectDatainlinestatic
ObjectData() (defined in fge::ObjectData)fge::ObjectDatainline
ObjectData(fge::Scene *boundScene, fge::ObjectPtr &&newObj, fge::ObjectSid newSid=std::numeric_limits< fge::ObjectSid >::max(), fge::ObjectPlan newPlan=fge::ObjectPlan { 100 }, fge::ObjectType newType=fge::ObjectType::TYPE_OBJECT) (defined in fge::ObjectData)fge::ObjectDatainline
operator==(fge::ObjectSid const &sid) constfge::ObjectDatainline
operator==(fge::Object const *ptr) constfge::ObjectDatainline
releaseObject()fge::ObjectDatainline
setParent(fge::ObjectDataShared const &object) constfge::ObjectDatainline
setPlanDepth(fge::ObjectPlanDepth depth) constfge::ObjectDatainline