FastEngine
0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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includes
FastEngine
textureType.hpp
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/*
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* Copyright 2024 Guillaume Guillet
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _FGE_TEXTURETYPE_HPP_INCLUDED
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#define _FGE_TEXTURETYPE_HPP_INCLUDED
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#ifdef FGE_DEF_SERVER
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#include "FastEngine/graphic/C_surface.hpp"
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#else
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#include "FastEngine/vulkan/C_textureImage.hpp"
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#endif
//FGE_DEF_SERVER
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namespace
fge
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{
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#ifdef FGE_DEF_SERVER
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using
TextureType =
fge::Surface
;
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#else
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using
TextureType =
fge::vulkan::TextureImage
;
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#endif
//FGE_DEF_SERVER
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}
// namespace fge
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#endif
//_FGE_TEXTURETYPE_HPP_INCLUDED
fge::Surface
Abstraction of SDL_Surface.
Definition
graphic/C_surface.hpp:55
fge::vulkan::TextureImage
Definition
C_textureImage.hpp:34
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