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FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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This is the complete list of members for fge::vulkan::GraphicPipeline, including all inherited members.
| clearShader(Shader::Type type=Shader::Type::SHADER_NONE) (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| ContextAware(Context const &context) (defined in fge::vulkan::ContextAware) | fge::vulkan::ContextAware | inlineexplicit |
| ContextAware(ContextAware const &r)=default (defined in fge::vulkan::ContextAware) | fge::vulkan::ContextAware | |
| ContextAware(ContextAware &&r) noexcept=default (defined in fge::vulkan::ContextAware) | fge::vulkan::ContextAware | |
| destroy() final (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | virtual |
| getBlendMode() const (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| getContext() const (defined in fge::vulkan::ContextAware) | fge::vulkan::ContextAware | inline |
| getPipeline() const (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| getPipelineLayout() const (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| getPrimitiveTopology() const (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| getShader(Shader::Type type=Shader::Type::SHADER_NONE) const (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| GraphicPipeline(Context const &context) (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | explicit |
| GraphicPipeline(GraphicPipeline const &r) (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| GraphicPipeline(GraphicPipeline &&r) noexcept (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| operator=(GraphicPipeline const &r)=delete (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| operator=(GraphicPipeline &&r) noexcept=delete (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| operator=(ContextAware const &r)=delete (defined in fge::vulkan::ContextAware) | fge::vulkan::ContextAware | |
| operator=(ContextAware &&r) noexcept=delete (defined in fge::vulkan::ContextAware) | fge::vulkan::ContextAware | |
| recordCommandBuffer(CommandBuffer &commandBuffer, Viewport const &viewport, VkRect2D const &scissor, VertexBuffer const *vertexBuffer, IndexBuffer const *indexBuffer) const (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| setBlendMode(BlendMode const &blendMode) (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| setPipelineLayout(LayoutPipeline const &layoutPipeline) const (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| setPrimitiveTopology(VkPrimitiveTopology topology) const (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| setShader(Shader const &shader) (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| swapContext(Context const &context) (defined in fge::vulkan::ContextAware) | fge::vulkan::ContextAware | inline |
| updateIfNeeded(VkRenderPass renderPass, bool force=false) (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline | |
| verifyContext(ContextAware const &r) const (defined in fge::vulkan::ContextAware) | fge::vulkan::ContextAware | inlineprotected |
| ~ContextAware()=default (defined in fge::vulkan::ContextAware) | fge::vulkan::ContextAware | virtual |
| ~GraphicPipeline() override (defined in fge::vulkan::GraphicPipeline) | fge::vulkan::GraphicPipeline |