FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::Character Member List

This is the complete list of members for fge::Character, including all inherited members.

addGlyphQuad(bool outlineVertices, fge::Vector2f const &size, fge::Glyph const &glyph, fge::Vector2i const &textureSize, float italicShear) (defined in fge::Character)fge::Character
addLine(bool outlineVertices, float lineLength, float lineTop, float offset, float thickness, float outlineThickness=0.0f) (defined in fge::Character)fge::Character
Character() (defined in fge::Character)fge::Character
Character(fge::Color const &fillColor, fge::Color const &outlineColor) (defined in fge::Character)fge::Character
clear() (defined in fge::Character)fge::Character
draw(fge::TransformUboData const &externalTransform, fge::RenderTarget const &target, fge::RenderStates const &states) const (defined in fge::Character)fge::Character
getFillColor() const (defined in fge::Character)fge::Character
getInverseTransform() const (defined in fge::Transformable)fge::Transformable
getOrigin() const (defined in fge::Transformable)fge::Transformable
getOutlineColor() const (defined in fge::Character)fge::Character
getPosition() const (defined in fge::Transformable)fge::Transformable
getRotation() const (defined in fge::Transformable)fge::Transformable
getScale() const (defined in fge::Transformable)fge::Transformable
getTransform() const (defined in fge::Transformable)fge::Transformable
getUnicode() const (defined in fge::Character)fge::Character
isVisible() const (defined in fge::Character)fge::Character
move(Vector2f const &offset) (defined in fge::Transformable)fge::Transformable
rotate(float angle) (defined in fge::Transformable)fge::Transformable
scale(Vector2f const &factor) (defined in fge::Transformable)fge::Transformable
scale(float factor) (defined in fge::Transformable)fge::Transformable
setFillColor(fge::Color const &color) (defined in fge::Character)fge::Character
setOrigin(Vector2f const &origin) (defined in fge::Transformable)fge::Transformable
setOutlineColor(fge::Color const &color) (defined in fge::Character)fge::Character
setPosition(Vector2f const &position) (defined in fge::Transformable)fge::Transformable
setRotation(float angle) (defined in fge::Transformable)fge::Transformable
setScale(Vector2f const &factors) (defined in fge::Transformable)fge::Transformable
setScale(float factor) (defined in fge::Transformable)fge::Transformable
setVisibility(bool visibility) (defined in fge::Character)fge::Character
Transformable() (defined in fge::Transformable)fge::Transformable
~Transformable()=default (defined in fge::Transformable)fge::Transformablevirtual