FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::Tunnel< T > Member List

This is the complete list of members for fge::Tunnel< T >, including all inherited members.

addGate(fge::TunnelGate< T > &gate, bool anonymous=false) (defined in fge::Tunnel< T >)fge::Tunnel< T >
closeAll() (defined in fge::Tunnel< T >)fge::Tunnel< T >
closeAnonymousGate(std::size_t index) (defined in fge::Tunnel< T >)fge::Tunnel< T >
closeGate(std::size_t index) (defined in fge::Tunnel< T >)fge::Tunnel< T >
closeGate(fge::TunnelGate< T > &gate) (defined in fge::Tunnel< T >)fge::Tunnel< T >
get(std::size_t index) const (defined in fge::Tunnel< T >)fge::Tunnel< T >
getAnonymous(std::size_t index) const (defined in fge::Tunnel< T >)fge::Tunnel< T >
getAnonymousGatesSize() const (defined in fge::Tunnel< T >)fge::Tunnel< T >
getGatesSize() const (defined in fge::Tunnel< T >)fge::Tunnel< T >
isAnonymous(fge::TunnelGate< T > const &gate) const (defined in fge::Tunnel< T >)fge::Tunnel< T >
knock(fge::TunnelGate< T > &gate, bool anonymous=false) (defined in fge::Tunnel< T >)fge::Tunnel< T >
operator=(fge::Tunnel< T > &r)=delete (defined in fge::Tunnel< T >)fge::Tunnel< T >
operator=(fge::Tunnel< T > &&r) noexcept (defined in fge::Tunnel< T >)fge::Tunnel< T >
operator[](std::size_t index) const (defined in fge::Tunnel< T >)fge::Tunnel< T >
Tunnel()=default (defined in fge::Tunnel< T >)fge::Tunnel< T >
Tunnel(fge::Tunnel< T > &r)=delete (defined in fge::Tunnel< T >)fge::Tunnel< T >
Tunnel(fge::Tunnel< T > &&r) noexceptfge::Tunnel< T >
~Tunnel() (defined in fge::Tunnel< T >)fge::Tunnel< T >