FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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fge::net::NetDisconnectCommand Member List

This is the complete list of members for fge::net::NetDisconnectCommand, including all inherited members.

_g_commandQueue (defined in fge::net::NetCommand)fge::net::NetCommandprotected
get_future() (defined in fge::net::NetDisconnectCommand)fge::net::NetDisconnectCommandinline
getTimeoutTarget() const override (defined in fge::net::NetDisconnectCommand)fge::net::NetDisconnectCommandinlinevirtual
getType() const override (defined in fge::net::NetDisconnectCommand)fge::net::NetDisconnectCommandinlinevirtual
internalUpdate(TransmitPacketPtr &buffPacket, IpAddress::Types addressType, Client &client) override (defined in fge::net::NetDisconnectCommand)fge::net::NetDisconnectCommandvirtual
NetCommand(CommandQueue *commandQueue) (defined in fge::net::NetDisconnectCommand)fge::net::NetDisconnectCommandinlineexplicit
onReceive(std::unique_ptr< ProtocolPacket > &packet, IpAddress::Types addressType, Client &client) override (defined in fge::net::NetDisconnectCommand)fge::net::NetDisconnectCommandvirtual
resetTimeout() (defined in fge::net::NetCommand)fge::net::NetCommandprotected
update(TransmitPacketPtr &buffPacket, IpAddress::Types addressType, Client &client, std::chrono::milliseconds deltaTime) (defined in fge::net::NetCommand)fge::net::NetCommand
~NetCommand()=default (defined in fge::net::NetCommand)fge::net::NetCommandvirtual
~NetDisconnectCommand() final=default (defined in fge::net::NetDisconnectCommand)fge::net::NetDisconnectCommand