FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::Timer Member List

This is the complete list of members for fge::Timer, including all inherited members.

_onTimeReachedfge::Timer
addToElapsedTime(std::chrono::milliseconds const &t)fge::Timer
addToGoal(std::chrono::milliseconds const &t)fge::Timer
getElapsedTime() constfge::Timer
getGoalDuration() constfge::Timer
getLifeDuration() constfge::Timer
getLifeTimePoint() constfge::Timer
getName() constfge::Timer
getTimeLeft() constfge::Timer
goalReached() constfge::Timer
isPaused() constfge::Timer
pause()fge::Timer
restart()fge::Timer
resume()fge::Timer
setElapsedTime(std::chrono::milliseconds const &t)fge::Timer
setGoalDuration(std::chrono::milliseconds const &t)fge::Timer
setName(std::string const &name)fge::Timer
subToElapsedTime(std::chrono::milliseconds const &t)fge::Timer
subToGoal(std::chrono::milliseconds const &t)fge::Timer
Timer(fge::Timer const &timer) (defined in fge::Timer)fge::Timer
Timer(fge::Timer &&timer) noexcept (defined in fge::Timer)fge::Timer
Timer(std::chrono::milliseconds const &goal)fge::Timerexplicit
Timer(std::chrono::milliseconds const &goal, bool paused)fge::Timer
Timer(std::chrono::milliseconds const &goal, std::string name, bool paused)fge::Timer