FastEngine 0.9.5
A multiplayer oriented 2D engine made with Vulkan.
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fge_crypt.hpp
1/*
2 * Copyright 2026 Guillaume Guillet
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _FGE_FGE_CRYPT_HPP_INCLUDED
18#define _FGE_FGE_CRYPT_HPP_INCLUDED
19
20#include "FastEngine/network/C_client.hpp"
21
22namespace fge::net
23{
24
25class Packet;
26
27} // namespace fge::net
28
29namespace fge::priv
30{
31
32[[nodiscard]] bool CryptClientInit(void*& ctx);
33[[nodiscard]] bool CryptServerInit(void*& ctx);
34void CryptUninit(void*& ctx);
35
36[[nodiscard]] bool CryptClientCreate(void* ctx, net::CryptInfo& client);
37[[nodiscard]] bool CryptServerCreate(void* ctx, net::CryptInfo& client);
38void CryptClientDestroy(net::CryptInfo& client);
39
40[[nodiscard]] bool CryptEncrypt(net::Client& client, net::Packet& packet);
41[[nodiscard]] bool CryptDecrypt(net::Client& client, net::Packet& packet);
42
43} // namespace fge::priv
44
45#endif // _FGE_FGE_CRYPT_HPP_INCLUDED
Definition C_packet.hpp:52