![]() |
FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
|
This is the complete list of members for fge::RenderResourceTextures, including all inherited members.
| always_false (defined in fge::RenderResourceTextures) | fge::RenderResourceTextures | static |
| get(uint32_t index) const (defined in fge::RenderResourceTextures) | fge::RenderResourceTextures | inline |
| getCount() const (defined in fge::RenderResourceTextures) | fge::RenderResourceTextures | inline |
| getPointerType() const (defined in fge::RenderResourceTextures) | fge::RenderResourceTextures | inline |
| getTextureImage(uint32_t index) const (defined in fge::RenderResourceTextures) | fge::RenderResourceTextures | inline |
| PtrTypes enum name | fge::RenderResourceTextures | |
| RenderResourceTextures()=default (defined in fge::RenderResourceTextures) | fge::RenderResourceTextures | |
| RenderResourceTextures(TTexture const *textures, uint32_t count) (defined in fge::RenderResourceTextures) | fge::RenderResourceTextures | inline |
| set(TTexture const *textures, uint32_t count) (defined in fge::RenderResourceTextures) | fge::RenderResourceTextures | inline |