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FastEngine 0.9.4
A multiplayer oriented 2D engine made with Vulkan.
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This is the complete list of members for fge::RenderStates, including all inherited members.
| _blendMode (defined in fge::RenderStates) | fge::RenderStates | |
| _indexBuffer (defined in fge::RenderStates) | fge::RenderStates | |
| _resDescriptors (defined in fge::RenderStates) | fge::RenderStates | |
| _resInstances (defined in fge::RenderStates) | fge::RenderStates | |
| _resPushConstants (defined in fge::RenderStates) | fge::RenderStates | |
| _resTextures (defined in fge::RenderStates) | fge::RenderStates | |
| _resTransform (defined in fge::RenderStates) | fge::RenderStates | |
| _shaderFragment (defined in fge::RenderStates) | fge::RenderStates | |
| _shaderGeometry (defined in fge::RenderStates) | fge::RenderStates | |
| _shaderVertex (defined in fge::RenderStates) | fge::RenderStates | |
| _topology | fge::RenderStates | |
| _vertexBuffer (defined in fge::RenderStates) | fge::RenderStates | |
| copy(fge::TextureType const *textureImage=nullptr) const (defined in fge::RenderStates) | fge::RenderStates | inline |
| operator=(RenderStates const &r)=delete (defined in fge::RenderStates) | fge::RenderStates | |
| operator=(RenderStates &&r) noexcept=default (defined in fge::RenderStates) | fge::RenderStates | |
| RenderStates(RenderStates const &r)=delete (defined in fge::RenderStates) | fge::RenderStates | |
| RenderStates(RenderStates &&r) noexcept=default (defined in fge::RenderStates) | fge::RenderStates | |
| RenderStates(fge::TextureType const *textureImage=nullptr) (defined in fge::RenderStates) | fge::RenderStates | inlineexplicit |
| RenderStates(fge::vulkan::VertexBuffer const *vertexBuffer, fge::TextureType const *textureImage=nullptr, fge::vulkan::BlendMode const &blendMode={}) (defined in fge::RenderStates) | fge::RenderStates | inlineexplicit |