FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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fge::Matrix< T > Member List

This is the complete list of members for fge::Matrix< T >, including all inherited members.

begin() (defined in fge::Matrix< T >)fge::Matrix< T >
begin() const (defined in fge::Matrix< T >)fge::Matrix< T >
clear()fge::Matrix< T >
const_iterator typedef (defined in fge::Matrix< T >)fge::Matrix< T >
end() (defined in fge::Matrix< T >)fge::Matrix< T >
end() const (defined in fge::Matrix< T >)fge::Matrix< T >
fill(T const &value)fge::Matrix< T >
flipHorizontally()fge::Matrix< T >
flipVertically()fge::Matrix< T >
get(std::size_t x, std::size_t y) constfge::Matrix< T >inline
get(fge::Vector2< Tvec > const &coord) constfge::Matrix< T >inline
get(std::size_t x, std::size_t y) (defined in fge::Matrix< T >)fge::Matrix< T >inline
get(fge::Vector2< Tvec > const &coord) (defined in fge::Matrix< T >)fge::Matrix< T >inline
get(std::size_t x, std::size_t y, T &buff) constfge::Matrix< T >
get(fge::Vector2< Tvec > const &coord, T &buff) constfge::Matrix< T >
get() constfge::Matrix< T >inline
get() (defined in fge::Matrix< T >)fge::Matrix< T >inline
get(fge::Vector2< Tvec > const &coord) const (defined in fge::Matrix< T >)fge::Matrix< T >
getPtr(std::size_t x, std::size_t y)fge::Matrix< T >
getPtr(fge::Vector2< Tvec > const &coord)fge::Matrix< T >
getPtr(std::size_t x, std::size_t y) const (defined in fge::Matrix< T >)fge::Matrix< T >
getPtr(fge::Vector2< Tvec > const &coord) const (defined in fge::Matrix< T >)fge::Matrix< T >
getPtr(fge::Vector2< Tvec > const &coord) const (defined in fge::Matrix< T >)fge::Matrix< T >
getSize() constfge::Matrix< T >inline
getSizeX() constfge::Matrix< T >inline
getSizeY() constfge::Matrix< T >inline
getTotalSize() constfge::Matrix< T >inline
iterator typedef (defined in fge::Matrix< T >)fge::Matrix< T >
Matrix()fge::Matrix< T >
Matrix(std::initializer_list< std::initializer_list< T > > data)fge::Matrix< T >
Matrix(fge::Vector2< Tvec > const &msize)fge::Matrix< T >explicit
Matrix(std::size_t sizex, std::size_t sizey)fge::Matrix< T >
Matrix(fge::Vector2< Tvec > const &msize, T const &defaultValue)fge::Matrix< T >
Matrix(std::size_t sizex, std::size_t sizey, T const &defaultValue)fge::Matrix< T >
Matrix(fge::Matrix< T > const &m) (defined in fge::Matrix< T >)fge::Matrix< T >
Matrix(fge::Matrix< T > &&m) noexcept (defined in fge::Matrix< T >)fge::Matrix< T >
operator=(fge::Matrix< T > const &m) (defined in fge::Matrix< T >)fge::Matrix< T >
operator=(fge::Matrix< T > &&m) noexcept (defined in fge::Matrix< T >)fge::Matrix< T >
operator[](std::size_t x)fge::Matrix< T >inline
operator[](std::size_t x) const (defined in fge::Matrix< T >)fge::Matrix< T >inline
rotateClockwise()fge::Matrix< T >
rotateClockwise(unsigned int n)fge::Matrix< T >
rotateCounterClockwise()fge::Matrix< T >
rotateCounterClockwise(unsigned int n)fge::Matrix< T >
set(std::size_t x, std::size_t y, T &&value)fge::Matrix< T >
set(fge::Vector2< Tvec > const &coord, T &&value)fge::Matrix< T >
set(std::size_t x, std::size_t y, T const &value)fge::Matrix< T >
set(fge::Vector2< Tvec > const &coord, T const &value)fge::Matrix< T >
set(std::initializer_list< std::initializer_list< T > > data)fge::Matrix< T >
setSize(fge::Vector2< Tvec > const &msize)fge::Matrix< T >
setSize(std::size_t sizex, std::size_t sizey)fge::Matrix< T >
toVector(std::vector< T > &buff) constfge::Matrix< T >
~Matrix()=default (defined in fge::Matrix< T >)fge::Matrix< T >