FastEngine 0.9.3
A multiplayer oriented 2D engine made with Vulkan.
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path_manager.hpp
1/*
2 * Copyright 2024 Guillaume Guillet
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _FGE_PATH_MANAGER_HPP_INCLUDED
18#define _FGE_PATH_MANAGER_HPP_INCLUDED
19
20#include "FastEngine/fge_extern.hpp"
21#include <filesystem>
22#include <string>
23
24namespace fge::path
25{
26
27FGE_API std::filesystem::path Get(std::string_view name);
28
29FGE_API std::size_t GetPathSize();
30
31FGE_API void Remove(std::string_view name);
32
33FGE_API bool Check(std::string_view name);
34
35FGE_API bool New(std::string_view name, std::filesystem::path path);
36
37FGE_API bool Replace(std::string_view name, std::filesystem::path path);
38
39} // namespace fge::path
40
41
42#endif // _FGE_PATH_MANAGER_HPP_INCLUDED